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gaodapeng
SkinLibrary
Commits
5cdd42ce
Commit
5cdd42ce
authored
Nov 04, 2021
by
gaodapeng
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增加一个api。向外提供resources。升高版本
parent
b1b64c32
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4 changed files
with
12 additions
and
5 deletions
+12
-5
MainActivity.java
demo/src/main/java/com/study/skindemo/MainActivity.java
+1
-1
gradle.properties
gradle.properties
+1
-1
build.gradle
skin-lib/build.gradle
+3
-3
SkinResources.java
.../src/main/java/com/miya/skin_lib/utils/SkinResources.java
+7
-0
No files found.
demo/src/main/java/com/study/skindemo/MainActivity.java
View file @
5cdd42ce
...
...
@@ -3,10 +3,10 @@ package com.study.skindemo;
import
android.os.Build
;
import
android.os.Bundle
;
import
android.support.annotation.Nullable
;
import
android.support.annotation.RequiresApi
;
import
android.support.v7.app.AppCompatActivity
;
import
android.view.View
;
import
androidx.annotation.RequiresApi
;
import
com.miya.skin_lib.SkinManager
;
...
...
gradle.properties
View file @
5cdd42ce
...
...
@@ -14,7 +14,7 @@ org.gradle.jvmargs=-Xmx2048m
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app"s APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
#android.useAndroidX=tru
e
android.useAndroidX
=
fals
e
# Automatically convert third-party libraries to use AndroidX
#android.enableJetifier=true
# Kotlin code style for this project: "official" or "obsolete":
...
...
skin-lib/build.gradle
View file @
5cdd42ce
...
...
@@ -11,8 +11,8 @@ android {
defaultConfig
{
minSdkVersion
18
targetSdkVersion
28
versionCode
10
1
versionName
"1.0
1
"
versionCode
10
2
versionName
"1.0
2
"
consumerProguardFiles
"consumer-rules.pro"
}
...
...
@@ -39,7 +39,7 @@ ext {
//仓库地址
publishURL
=
"https://nexus.infra.miyatech.com/repository/shualianzhifu/"
publishVersion
=
'1.0
1
'
publishVersion
=
'1.0
2
'
//skin-lib-compat表示兼容之前版本,skin-lib是androidx版本的
publishArtifactId
=
"skin-lib-compat"
publishGroupId
=
'com.miya.iot'
...
...
skin-lib/src/main/java/com/miya/skin_lib/utils/SkinResources.java
View file @
5cdd42ce
...
...
@@ -53,6 +53,13 @@ public class SkinResources {
isDefaultSkin
=
TextUtils
.
isEmpty
(
pkgName
)
||
resources
==
null
;
}
/**
* 获取当前的 resources
*/
public
Resources
getResources
()
{
return
isDefaultSkin
?
appResources
:
skinResources
;
}
/**
* 1. 通过原始app中的resId获取到自己的名字(R.color.icon_up,获取到的就是icon_up)和类型
* 2. 根据名字和类型获取皮肤包中的ID
...
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